MISSION // ANURAG.STUDIO — V3
STUDIO // DESIGN SYSTEMS
SESSION INIT
T+00:00:00
NODE // PRIMARY
6 SYSTEMS PENDING
STATUS: BOOT
ENV // PRODUCTION
NEXT.JS 15 / RSC
BUILD // 2026.04.03
REV 0xA4F2
0x4E2F A1B8
0x3C1D 9F4A
// BOOT.seq
0xFF04 3B2E
> run init
0xA8C2 1D9F
0x7E3F B05C
// OK
VEL 2.847 km/s
ALT 408.3 km
LAT 28.5234° N
LON 80.6512° W
TEMP −156.7 °C
PWR 98.4 %
SIG −72 dBm
FPS 144 Hz
A
SYS_01
N
SYS_02
U
SYS_03
R
SYS_04
A
SYS_05
G
SYS_06
INITIALIZING SYSTEMS
LOAD_PROGRESS0%
NAVIGATING
ANURAG
WorkAboutContact
WorkAboutContactCV

Don't take my word for it. Ask an assistant to look me up and tell you what it finds.

GPChatGPTCLClaudePXPerplexityGRGrokGMGeminiPaste it
No trackingWhat it reads
Orange+: A Unified Student Portal Experience
Back
Product Design· 2024

Orange+: A Unified Student Portal Experience

A digital companion that feels less like an app, more like an extension of campus

Role

Product Designer

Year

2024

Services

Product Design
Coming Soon

Orange+ is a student app for a design college. One login for the schedule, attendance, assignments and the administrative sprawl currently spread across three portals and a physical notice board.

The App You Open Before You Are Awake

The brief I set myself was narrow on purpose. Not the most complete campus app. The one a student actually opens at 8:55am, walking, one-handed, on the way to a class that starts in two minutes.

Every campus app I looked at was designed for the registrar. Comprehensive, hierarchical, and clearly built by people who sit down at a desk to use software.

The Orange+ home screen showing a good morning greeting, a live punch-in card for a class starting in two minutes, and the day’s schedule

The home screen. A live punch-in for the class starting in two minutes, then the rest of the day underneath it.

Designing for an Eight Second Window

Students do not sit down with a campus app. They check it between things, with about eight seconds of attention and one thumb.

So the home screen answers one question before any other: what is happening right now, and what do I have to do about it. The card at the top is the class starting in two minutes, with a Punch In button on it and a countdown running.

Attendance is the single most repeated action in a student’s day. From a cold open, it is one tap. Everything else in the app can afford to be two.

Below that, the day runs as a horizontal strip of cards. Not a calendar grid, because nobody needs a month view to work out where they are going next.

Real Course Names, On Purpose

The schedule cards carry actual titles, Interaction Studios and Designing with Code, rather than placeholder text.

That sounds like a small thing and it is not. An interface designed against "Course 1, Course 2" produces layouts that break the moment real titles arrive, and it hides something true about the user: students identify their day by subject, not by time slot. Design against placeholders and you end up leading with the clock.

Two phones showing the Orange+ splash screen and the home screen

Splash and home. The wordmark is the only moment the brand speaks before the day takes over.

Warm, Not Institutional

Orange+ uses a warm gradient, soft illustration and generous type, because of where it actually lives. This icon sits on a home screen between Instagram and Messages, and it has to survive that comparison every time a student unlocks their phone.

Institutional software gets opened because it must be. That is a low bar and it produces low-quality habits. I wanted this one to be opened because it is the fastest way to answer a question the student already has.

The Orange+ app icon on an iPhone home screen among standard apps

The icon in its real competitive context, sitting between Calendar and Mail. This is the comparison the design actually has to win.

Four Tabs, Held

The bottom navigation is four items and stayed four items: home, submissions, saved, calendar.

Every idea for a fifth got refused. The moment a student has to stop and think about which tab a thing lives in, the app has already lost to a WhatsApp group, and once it loses to the group chat it does not get that habit back.

Where It Stands

A product design project taken to a high-fidelity prototype. The screens shown here are the ones I finished. The full flow is not built, and it has never run against a real timetable.

Orange+ splash and home screens

Previous

Lineup: Ending the Physical Queue

Next

Anurag Whiskey Reserve: A Liquor Brand App

ANURAG
LET'SBUILDSOMETHINGGREAT. ↗
Available for new projects
DESIGN◆DEVELOP◆DELIVER◆BRAND IDENTITY◆UI / UX◆CREATIVE CODE◆STRATEGY◆OPEN FOR WORK◆PRODUCT DESIGN◆MOTION◆SYSTEMS THINKING◆BUILD◆DESIGN◆DEVELOP◆DELIVER◆BRAND IDENTITY◆UI / UX◆CREATIVE CODE◆STRATEGY◆OPEN FOR WORK◆PRODUCT DESIGN◆MOTION◆SYSTEMS THINKING◆BUILD◆
The One-PagerGrab the CV↗
Say hello
hello@anurag.studio
Find me on
LinkedInInstagramGitHubBehanceWhatsApp
© 2026 Anurag Adhikari. All rights reserved.
DESIGNED & BUILT BY ANURAG✦
EMAIL COPIED ✓